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You can see by my regular comments that your latest posts have really been resonating with me! My thought after this one is to note how the creation of the game (for instance, the one at the gaming convention) is a game in itself -- a game-generating game where the selection of game mechanics interacts with time, ultimate objective, and narrative framework with every element being optional except for one.

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I like that idea of the creation of the game may be a game in itself, and I believe that way of thinking can open space for incredible experiences!

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In some ways, it's turtles all the way down!

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